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TrapsEdit

Traps are activated upon being revealed. They can only be activated once.

A Trap Hunter.pngTrap Hunter item can be placed on an empty tile to show all trapped tiles in the dungeon. A Trap Compass.pngTrap Compass is used to remove one random trap.

The Prophet.pngProphet skill can also be used to highlight several traps.

God of Evil's last tattoo is very useful for avoiding traps.

Acid TrapEdit

Adds an erosion debuff.

The debuff causes the character to take 2 extra damage (both from traps and monsters). Stackable.

Acid Trap

Bomb TrapEdit

Deals 2 explosive damage and reveals the surrounding tiles.

Multiple bomb traps next to each other can cause a chain reaction.

Bomb Trap

Ghost TrapEdit

Adds a curse debuff.

The debuff reduces the character's maximum Life points by 2. Stackable.

Ghost Trap

Spike TrapEdit

Deals 2 to 5 physical damage.

The damage can be blocked by Shield.

Spike Trap

Toxin TrapEdit

Adds a poison debuff.

The poison lasts for 3 moves, inflicting 2 damage per move. Stackable.

Toxin Trap

DevicesEdit

Devices are found in the dungeon and activated by clicking on them.

With the exception of Block Device and statues, these devices can be used at no cost to the player.

The devices are single-use.

Abandoned AnvilEdit

Restores the player's shield.

Abandoned Anvil

Acid BubbleEdit

Destroys the shields of 3 visible monsters.

Acid Bubble

BallistaEdit

Can be fired in 1 out of 4 cardinal directions, damaging all revealed monsters on its path. Damage scales with dungeon level.

Broken Ballista can be reloaded using a Wrench.pngWrench and fired again.

Ballista

Block DeviceEdit

Detects monsters and traps in the surrounding tiles. Costs 10 Soul points to use.

Block Device

BonfireEdit

Removes debuffs and restores the player's Life by half the number of revealed tiles.

Bonfire

Cleansing FountainEdit

Removes all erosion debuffs.

Cleansing Fountain

Heart of Life Edit

  • For Hogg: Restores (Stamina + 1) x 2 life points. If life bar is full, increases max life by (Stamina + 1).
  • For other characters: Restores (Stamina + 1) life points. If life bar is full, increases max life by (Stamina + 1).
Heart of Life

Sage TombEdit

Removes all curse debuffs. Usually found on lower levels.

Sage Tomb

Statue of LifeEdit

Restores 20% Life in exchange for 40 soul points.

Statue of Life

Statue of ManaEdit

Restores 2 Mana in exchange for 20 soul points.

Statue of Mana

TombEdit

Has equal (50%) chance of causing any of these things: increase maximum number of souls by 2, or decrease maximum hit points by 2.

Tomb 1

ShrinesEdit

Fury of LightningEdit

Randomly strikes a creature with lightning each time you reveal a tile.

Needs to be activated with a runestone. Activated shrine will strike a revealed monster with lightning each time a tile is revealed. Damage scales with rune quality.

Fury of Lightning

God StatueEdit

The player can worship a new god here. If they already have a god the old god will be abandoned.

Praying at the God's statue for the first time unlocks this God in Hero's Town.

God Statue

Shrine of FortuneEdit

Activate with a runestone to increase gold gained during the current run. Copper: +5% gold; Silver: +10% gold; Gold: +15% gold.

A shrine can only be used once. Blessings from different shrines stack.

Shrine of Fortune

Shrine of LifeEdit

Activate with a runestone to increase max Life for the current game. Copper: +10 max life; Silver: +20 max life; Gold: +30 max life.

A shrine can only be used once. Blessings from different shrines stack.

Shrine of Life

Shrine of LuckEdit

Activate with a runestone to increase Luck for the current game. Copper: +20 Luck; Silver: +40 Luck; Gold: +60 Luck.

A shrine can only be used once. Blessings from different shrines stack.

Shrine of Luck

Shrine of ManaEdit

Activate with a runestone to increase Max Mana for the current game. Copper: +1 max mana; Silver: +2 max mana; Gold: +3 max mana.

A shrine can only be used once. Blessings from different shrines stack.

Shrine of Mana

Shrine of ResistanceEdit

Activate with a runestone to increase Resistance for the current game. Copper: +5% resistance; Silver: +10% resistance; Gold: +15% resistance.

A shrine can only be used once. Blessings from different shrines stack.

Shrine of Resistance