Traps[]
Traps are activated upon being revealed. They can only be activated once.
A Trap Hunter item can be placed on an empty tile to show all trapped tiles in the dungeon. A Trap Compass is used to remove one random trap.
The Prophet skill can also be used to highlight several traps.
God of Evil's last tattoo is very useful for avoiding traps.
Devices[]
Devices are found in the dungeon and activated by clicking on them.
With the exception of Block Device and statues, these devices can be used at no cost to the player.
The devices are single-use.
Abandoned Anvil[]Restores the player's shield. |
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Acid Bubble[]Destroys the shields of 3 visible monsters. |
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Ballista[]Can be fired in 1 out of 4 cardinal directions, damaging all revealed monsters on its path. Damage scales with dungeon level. Broken Ballista can be reloaded using a Wrench and fired again. |
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Block Device[]Detects monsters and traps in the surrounding tiles. Costs 10 Soul points to use. |
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Bonfire[]Removes debuffs and restores the player's Life by half the number of revealed tiles. |
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Cleansing Fountain[]Removes all erosion debuffs. |
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Heart of Life[]
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Sage Tomb[]Removes all curse debuffs. Usually found on lower levels. |
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Statue of Life[]Restores 20% Life in exchange for 40 soul points. |
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Statue of Mana[]Restores 2 Mana in exchange for 20 soul points. |
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Tomb[]Has equal (50%) chance of causing any of these things: increase maximum number of souls by 2, or decrease maximum hit points by 2. |
Shrines[]
Fury of Lightning[]Randomly strikes a creature with lightning each time you reveal a tile. Needs to be activated with a runestone. Activated shrine will strike a revealed monster with lightning each time a tile is revealed. Damage scales with rune quality. |
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God Statue[]The player can worship a new god here. If they already have a god the old god will be abandoned. Praying at the God's statue for the first time unlocks this God in Hero's Town. |
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Shrine of Fortune[]Activate with a runestone to increase gold gained during the current run. Copper: +5% gold; Silver: +10% gold; Gold: +15% gold. A shrine can only be used once. Blessings from different shrines stack. |
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Shrine of Life[]Activate with a runestone to increase max Life for the current game. Copper: +10 max life; Silver: +20 max life; Gold: +30 max life. A shrine can only be used once. Blessings from different shrines stack. |
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Shrine of Luck[]Activate with a runestone to increase Luck for the current game. Copper: +20 Luck; Silver: +40 Luck; Gold: +60 Luck. A shrine can only be used once. Blessings from different shrines stack. |
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Shrine of Mana[]Activate with a runestone to increase Max Mana for the current game. Copper: +1 max mana; Silver: +2 max mana; Gold: +3 max mana. A shrine can only be used once. Blessings from different shrines stack. |
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Shrine of Resistance[]Activate with a runestone to increase Resistance for the current game. Copper: +5% resistance; Silver: +10% resistance; Gold: +15% resistance. A shrine can only be used once. Blessings from different shrines stack. |